Hello there, my name is Marco Gomez and this is a WebGL Demo created using ThreeJS, Vertex Shaders and Fragment Shaders. The purpose of this demo is to stress test shader passes with a PlexusParticles system to evaluate the performance of those visual effects on modern graphics cards, and also to have some fun by looking at some super cool stuff =)
You can use the Open Controls menu at the bottom left corner of your screen to tweak the parameters and have some fun with the demo!
This experiment is better viewed with Google Chrome. You can check its Source Code at my GitHub Repo